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#include "Crawler.h"
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#include "MenuComponent.h"
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typedef Attribute A;
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MenuComponent::MenuComponent(MenuType parent,geom2d::rect<float>rect,std::string label,MenuFunc onClick,bool selectable,bool selectableViaKeyboard)
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:parentMenu(parent),rect(rect),label(label),menuDest(MenuType::ENUM_END),onClick(onClick),hoverEffect(0),selectable(selectable),selectableViaKeyboard(selectableViaKeyboard){}
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MenuComponent::MenuComponent(MenuType parent,geom2d::rect<float>rect,std::string label,MenuType menuDest,MenuFunc onClick,bool selectable,bool selectableViaKeyboard)
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:MenuComponent(parent,rect,label,onClick,selectable,selectableViaKeyboard){
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this->menuDest=menuDest;
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}
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void MenuComponent::AfterCreate(){}
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void MenuComponent::Update(Crawler*game){
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if(hovered){
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hoverEffect=std::min("ThemeGlobal.HighlightTime"_F,hoverEffect+game->GetElapsedTime());
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}else{
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hoverEffect=std::max(0.f,hoverEffect-game->GetElapsedTime());
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}
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}
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void MenuComponent::_Update(Crawler*game){
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if(!disabled){
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Update(game);
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}
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}
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void MenuComponent::Draw(Crawler*game,vf2d parentPos,bool focused){
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game->FillRect(rect.pos+parentPos,rect.size,PixelLerp(Menu::themes[Menu::themeSelection].GetButtonCol(),Menu::themes[Menu::themeSelection].GetHighlightCol(),hoverEffect/"ThemeGlobal.HighlightTime"_F)*(focused?1:"ThemeGlobal.MenuUnfocusedColorMult"_F));
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if(border){
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game->DrawRect(rect.pos+parentPos,rect.size,focused?GREY:GREY*"ThemeGlobal.MenuUnfocusedColorMult"_F);
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}
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game->DrawStringProp(rect.pos+parentPos+rect.size/2-game->GetTextSizeProp(label)/2,label,focused?WHITE:WHITE*"ThemeGlobal.MenuUnfocusedColorMult"_F);
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}
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void MenuComponent::_Draw(Crawler*game,vf2d parentPos,bool focused){
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if(!disabled){
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Draw(game,parentPos,focused);
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}
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}
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void MenuComponent::DrawDecal(Crawler*game,vf2d parentPos,bool focused){}
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void MenuComponent::_DrawDecal(Crawler*game,vf2d parentPos,bool focused){
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if(!disabled){
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DrawDecal(game,parentPos,focused);
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}
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}
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MenuComponent*MenuComponent::PickUpDraggableItem(){
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return nullptr;
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}
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bool MenuComponent::DropDraggableItem(MenuComponent*draggable){
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return false;
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}
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bool MenuComponent::GetHoverState(Crawler*game){
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if(parentComponent!=nullptr){
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return parentComponent->GetHoverState(game,this);
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}else{
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vf2d parentWindowPos=Menu::menus[parentMenu]->pos;
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return geom2d::overlaps(geom2d::rect<float>{rect.pos+parentWindowPos,rect.size},game->GetMousePos());
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}
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}
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bool MenuComponent::GetHoverState(Crawler*game,MenuComponent*child){
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return false;
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}
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bool MenuComponent::PointWithinParent(MenuComponent*child,vi2d drawPos){
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if(parentComponent!=nullptr){
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return parentComponent->PointWithinParent(child,drawPos);
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}else{
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return true;
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}
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}
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bool MenuComponent::HandleOutsideDisabledButtonSelection(MenuComponent*disabledButton){
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return false;
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};
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vf2d MenuComponent::GetPos(){
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return rect.pos;
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}
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