ItemDatabase
{
	Small Health Potion
	{
		ItemScript = Restore
		Description = Restores 40 health points.
		HP Restore = 40
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Medium Health Potion
	{
		ItemScript = Restore
		Description = Restores 100 health points.
		HP Restore = 100
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Large Health Potion
	{
		ItemScript = Restore
		Description = Restores 320 health points.
		HP Restore = 320
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Small Mana Potion
	{
		ItemScript = Restore
		Description = Restores 40 mana points.
		MP Restore = 40
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Medium Mana Potion
	{
		ItemScript = Restore
		Description = Restores 100 mana points.
		MP Restore = 100
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Large Mana Potion
	{
		ItemScript = Restore
		Description = Restores 320 mana points.
		MP Restore = 320
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 1
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 2
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 3
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 4
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 5
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 6
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 7
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 8
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 9
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 10
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 11
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 12
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 13
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 14
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 15
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 16
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 17
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 18
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 19
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Dummy Item 20
	{
		ItemScript = Restore
		HP Restore = 1
		Description = Does nothing apparently.
		ItemCategory = Consumables
		Cooldown Time = 5.0
		Cast Time = 0.0
	}
	Bandages
	{
		ItemScript = Restore
		Description = Restores 10% health points.
		HP % Restore = 10%
		Cast Time = 1.0
		Cooldown Time = 5.0
		ItemCategory = Consumables
	}
	Green Slime Remains
	{
		Description = The remains of a green slime. It stares at you intently.
		ItemCategory = Materials
	}
	Blue Slime Remains
	{
		Description = The remains of a blue slime. It stares at you intently.
		ItemCategory = Materials
	}
	Red Slime Remains
	{
		Description = The remains of a red slime. It stares at you intently.
		ItemCategory = Materials
	}
	Logs
	{
		Description = A small unrefined pile of logs.
		ItemCategory = Materials
	}
	Green Gemstone
	{
		Description = Radiating with energy from the forest, it is used to refine stronger equipment.
		ItemCategory = Materials
	}
}