Still needs work: * Skeletal animation (many issues with transform hierarchies) * N-gons triangulation (only quads supported at the moment) * Light & Camera importing * Z-up to Y-up correction * Morph animation
90 lines
3.0 KiB
Java
90 lines
3.0 KiB
Java
/*
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* Copyright (c) 2009-2015 jMonkeyEngine
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package com.jme3.scene.plugins;
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public class IrBoneWeightIndex implements Cloneable, Comparable<IrBoneWeightIndex> {
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int boneIndex;
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float boneWeight;
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public IrBoneWeightIndex(int boneIndex, float boneWeight) {
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this.boneIndex = boneIndex;
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this.boneWeight = boneWeight;
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}
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@Override
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public Object clone() {
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try {
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return super.clone();
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} catch (CloneNotSupportedException ex) {
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throw new AssertionError(ex);
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}
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}
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@Override
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public int hashCode() {
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int hash = 7;
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hash = 23 * hash + this.boneIndex;
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hash = 23 * hash + Float.floatToIntBits(this.boneWeight);
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return hash;
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}
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@Override
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public boolean equals(Object obj) {
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if (obj == null) {
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return false;
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}
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if (getClass() != obj.getClass()) {
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return false;
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}
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final IrBoneWeightIndex other = (IrBoneWeightIndex) obj;
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if (this.boneIndex != other.boneIndex) {
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return false;
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}
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if (Float.floatToIntBits(this.boneWeight) != Float.floatToIntBits(other.boneWeight)) {
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return false;
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}
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return true;
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}
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@Override
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public int compareTo(IrBoneWeightIndex o) {
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if (boneWeight < o.boneWeight) {
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return 1;
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} else if (boneWeight > o.boneWeight) {
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return -1;
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} else {
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return 0;
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}
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}
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}
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