- separate jar files for engine components - resolve dependencies between code parts - remove Nifty dependency from Cinematics - remove Physics dependency from TerrainGrid - add public accessors to Natives Extraction - remove RenderHint serialization from networking git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8839 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
166 lines
5.6 KiB
Java
166 lines
5.6 KiB
Java
/*
|
|
* Copyright (c) 2009-2010 jMonkeyEngine
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are
|
|
* met:
|
|
*
|
|
* * Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
*
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
*
|
|
* * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
|
* may be used to endorse or promote products derived from this software
|
|
* without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
package jme3test.tools;
|
|
|
|
import com.jme3.app.SimpleApplication;
|
|
import com.jme3.bounding.BoundingBox;
|
|
import com.jme3.light.DirectionalLight;
|
|
import com.jme3.material.Material;
|
|
import com.jme3.material.MaterialList;
|
|
import com.jme3.math.ColorRGBA;
|
|
import com.jme3.math.Vector3f;
|
|
import com.jme3.post.SceneProcessor;
|
|
import com.jme3.renderer.RenderManager;
|
|
import com.jme3.renderer.ViewPort;
|
|
import com.jme3.renderer.queue.RenderQueue;
|
|
import com.jme3.scene.Geometry;
|
|
import com.jme3.scene.Spatial;
|
|
import com.jme3.scene.debug.WireBox;
|
|
import com.jme3.scene.plugins.ogre.MeshLoader;
|
|
import com.jme3.scene.plugins.ogre.OgreMeshKey;
|
|
import com.jme3.texture.FrameBuffer;
|
|
import java.util.ArrayList;
|
|
import java.util.HashSet;
|
|
import java.util.Set;
|
|
import jme3tools.optimize.FastOctnode;
|
|
import jme3tools.optimize.Octree;
|
|
|
|
|
|
public class TestOctree extends SimpleApplication implements SceneProcessor {
|
|
|
|
private Octree tree;
|
|
private FastOctnode fastRoot;
|
|
private Geometry[] globalGeoms;
|
|
private BoundingBox octBox;
|
|
|
|
private Set<Geometry> renderSet = new HashSet<Geometry>(300);
|
|
private Material mat, mat2;
|
|
private WireBox box = new WireBox(1,1,1);
|
|
|
|
public static void main(String[] args){
|
|
TestOctree app = new TestOctree();
|
|
app.start();
|
|
}
|
|
|
|
public void simpleInitApp() {
|
|
// this.flyCam.setMoveSpeed(2000);
|
|
// this.cam.setFrustumFar(10000);
|
|
MeshLoader.AUTO_INTERLEAVE = false;
|
|
|
|
// mat = new Material(assetManager, "Common/MatDefs/Misc/WireColor.j3md");
|
|
// mat.setColor("Color", ColorRGBA.White);
|
|
|
|
// mat2 = new Material(assetManager, "Common/MatDefs/Misc/ShowNormals.j3md");
|
|
|
|
assetManager.registerLocator("quake3level.zip", "com.jme3.asset.plugins.ZipLocator");
|
|
MaterialList matList = (MaterialList) assetManager.loadAsset("Scene.material");
|
|
OgreMeshKey key = new OgreMeshKey("main.meshxml", matList);
|
|
Spatial scene = assetManager.loadModel(key);
|
|
|
|
// Spatial scene = assetManager.loadModel("Models/Teapot/teapot.obj");
|
|
// scene.scale(3);
|
|
|
|
DirectionalLight dl = new DirectionalLight();
|
|
dl.setColor(ColorRGBA.White);
|
|
dl.setDirection(new Vector3f(-1, -1, -1).normalize());
|
|
rootNode.addLight(dl);
|
|
|
|
DirectionalLight dl2 = new DirectionalLight();
|
|
dl2.setColor(ColorRGBA.White);
|
|
dl2.setDirection(new Vector3f(1, -1, 1).normalize());
|
|
rootNode.addLight(dl2);
|
|
|
|
// generate octree
|
|
// tree = new Octree(scene, 20000);
|
|
tree = new Octree(scene, 50);
|
|
tree.construct();
|
|
|
|
ArrayList<Geometry> globalGeomList = new ArrayList<Geometry>();
|
|
tree.createFastOctnodes(globalGeomList);
|
|
tree.generateFastOctnodeLinks();
|
|
|
|
for (Geometry geom : globalGeomList){
|
|
geom.addLight(dl);
|
|
geom.addLight(dl2);
|
|
geom.updateGeometricState();
|
|
}
|
|
|
|
globalGeoms = globalGeomList.toArray(new Geometry[0]);
|
|
fastRoot = tree.getFastRoot();
|
|
octBox = tree.getBound();
|
|
|
|
viewPort.addProcessor(this);
|
|
}
|
|
|
|
public void initialize(RenderManager rm, ViewPort vp) {
|
|
}
|
|
|
|
public void reshape(ViewPort vp, int w, int h) {
|
|
}
|
|
|
|
public boolean isInitialized() {
|
|
return true;
|
|
}
|
|
|
|
public void preFrame(float tpf) {
|
|
}
|
|
|
|
public void postQueue(RenderQueue rq) {
|
|
renderSet.clear();
|
|
//tree.generateRenderSet(renderSet, cam);
|
|
fastRoot.generateRenderSet(globalGeoms, renderSet, cam, octBox, true);
|
|
// System.out.println("Geoms: "+renderSet.size());
|
|
int tris = 0;
|
|
|
|
for (Geometry geom : renderSet){
|
|
tris += geom.getTriangleCount();
|
|
// geom.setMaterial(mat2);
|
|
rq.addToQueue(geom, geom.getQueueBucket());
|
|
}
|
|
|
|
// Matrix4f transform = new Matrix4f();
|
|
// transform.setScale(0.2f, 0.2f, 0.2f);
|
|
// System.out.println("Tris: "+tris);
|
|
|
|
// tree.renderBounds(rq, transform, box, mat);
|
|
|
|
// renderManager.flushQueue(viewPort);
|
|
}
|
|
|
|
public void postFrame(FrameBuffer out) {
|
|
}
|
|
|
|
public void cleanup() {
|
|
}
|
|
}
|