From df5afb15246a23fedbbdb62631f36577e57d98d4 Mon Sep 17 00:00:00 2001 From: "rem..om" Date: Tue, 19 Feb 2013 21:02:44 +0000 Subject: [PATCH] MeshLoader, ended up commenting the material.setKey() when a material resource was not found....couldn't figure the use of it, except crashing upon loading the model... git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10415 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- engine/src/ogre/com/jme3/scene/plugins/ogre/MeshLoader.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/src/ogre/com/jme3/scene/plugins/ogre/MeshLoader.java b/engine/src/ogre/com/jme3/scene/plugins/ogre/MeshLoader.java index ac233c78d..f765165f4 100644 --- a/engine/src/ogre/com/jme3/scene/plugins/ogre/MeshLoader.java +++ b/engine/src/ogre/com/jme3/scene/plugins/ogre/MeshLoader.java @@ -233,7 +233,7 @@ public class MeshLoader extends DefaultHandler implements AssetLoader { if (mat == null) { logger.log(Level.WARNING, "Cannot locate {0} for model {1}", new Object[]{matName, key}); mat = PlaceholderAssets.getPlaceholderMaterial(assetManager); - mat.setKey(new MaterialKey(matName)); + //mat.setKey(new MaterialKey(matName)); } if (mat.isTransparent()) {