TestRenderToMemory: fix fps display
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@ -116,7 +116,7 @@ public class TestRenderToMemory extends SimpleApplication implements SceneProces
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frames ++;
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frames ++;
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t = t2;
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t = t2;
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if (total > 1000){
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if (total > timer.getResolution()) {
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fps = frames;
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fps = frames;
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total = 0;
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total = 0;
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frames = 0;
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frames = 0;
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