Merge pull request #683 from jmecn/master
Fix typo on LightPosition and LightDirection
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a2d7ec7f95
@ -174,13 +174,13 @@ public enum UniformBinding {
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FrameRate("float"),
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/**
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* The light position when rendering in multi pass mode
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* The light direction when rendering in multi pass mode
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* Type: vec4
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*/
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LightDirection("vec4"),
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/**
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* The light direction when rendering in multi pass mode
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* The light position when rendering in multi pass mode
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* Type: vec4
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*/
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LightPosition("vec4"),
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