Assume OpenGL ES 2.0 is supported on ICS and higher devices
Fixes running jME3 in Android Emulator
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@ -99,10 +99,14 @@ public class OGLESContext implements JmeContext, GLSurfaceView.Renderer, SoftTex
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public GLSurfaceView createView() {
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public GLSurfaceView createView() {
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Context appContext = JmeAndroidSystem.getActivity().getApplication();
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Context appContext = JmeAndroidSystem.getActivity().getApplication();
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ActivityManager am = (ActivityManager) appContext.getSystemService(Context.ACTIVITY_SERVICE);
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// NOTE: We assume all ICS devices have OpenGL ES 2.0.
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ConfigurationInfo info = am.getDeviceConfigurationInfo();
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.ICE_CREAM_SANDWICH) {
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if (info.reqGlEsVersion < 0x20000) {
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// below 4.0, check OpenGL ES 2.0 support.
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throw new UnsupportedOperationException("OpenGL ES 2.0 is not supported on this device");
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ActivityManager am = (ActivityManager) appContext.getSystemService(Context.ACTIVITY_SERVICE);
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ConfigurationInfo info = am.getDeviceConfigurationInfo();
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if (info.reqGlEsVersion < 0x20000) {
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throw new UnsupportedOperationException("OpenGL ES 2.0 is not supported on this device");
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}
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}
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}
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// Start to set up the view
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// Start to set up the view
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