Merge pull request #187 from NemesisMate/master
Fixed "float2" added by some generators
This commit is contained in:
commit
29be17fa35
@ -429,7 +429,7 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
|
||||
|
||||
int texCoords = parseInt(attribs.getValue("texture_coords"), 0);
|
||||
for (int i = 0; i < texCoords; i++) {
|
||||
int dims = parseInt(attribs.getValue("texture_coord_dimensions_" + i), 2);
|
||||
int dims = parseInt(attribs.getValue("texture_coord_dimensions_" + i).replaceAll("float2", "2"), 2);
|
||||
if (dims < 1 || dims > 4) {
|
||||
throw new SAXException("Texture coord dimensions must be 1 <= dims <= 4");
|
||||
}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user