From 1871d02b7d63360b983cc0e4d7d08a4213f5d67f Mon Sep 17 00:00:00 2001 From: "PSp..om" Date: Sat, 19 Mar 2011 15:44:42 +0000 Subject: [PATCH] Fixed a port typo after all the cutting pasting and fixing last night. UDP connection now setup with the proper remote UDP port. git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@7042 75d07b2b-3a1a-0410-a2c5-0572b91ccdca --- engine/src/networking/com/jme3/network/Network.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/engine/src/networking/com/jme3/network/Network.java b/engine/src/networking/com/jme3/network/Network.java index a5f658682..5f492a934 100644 --- a/engine/src/networking/com/jme3/network/Network.java +++ b/engine/src/networking/com/jme3/network/Network.java @@ -164,7 +164,7 @@ public class Network int localUdpPort ) throws IOException { InetAddress remoteAddress = InetAddress.getByName(host); - UdpConnector fast = new UdpConnector( localUdpPort, remoteAddress, hostPort ); + UdpConnector fast = new UdpConnector( localUdpPort, remoteAddress, remoteUdpPort ); SocketConnector reliable = new SocketConnector( remoteAddress, hostPort ); return new DefaultClient( gameName, version, reliable, fast ); @@ -187,7 +187,7 @@ public class Network public void connectToServer( InetAddress address, int port, int remoteUdpPort, int localUdpPort ) throws IOException { - UdpConnector fast = new UdpConnector( localUdpPort, address, port ); + UdpConnector fast = new UdpConnector( localUdpPort, address, remoteUdpPort ); SocketConnector reliable = new SocketConnector( address, port ); setConnectors( reliable, fast );