SeasonI/trigger.cpp
sigonasr2 cc5ab9ff7a Implement map teleport triggers on map
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-10-27 02:30:27 -05:00

9 lines
260 B
C++

#include "pixelGameEngine.h"
#include "trigger.h"
int TRIGGER_ENUM_COUNT=1;
std::map<TriggerName::Trigger,std::string> TRIGGERS={
{(TriggerName::Trigger)TRIGGER_ENUM_COUNT++,"START_CUTSCENE_1"},
{(TriggerName::Trigger)TRIGGER_ENUM_COUNT++,"Goto"},
};