generated from AMay/CPlusPlusProjectTemplate
Pixel cohesion! But only for squares
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
This commit is contained in:
parent
4f8a375bec
commit
bf1a0fbf17
Binary file not shown.
12
main.cpp
12
main.cpp
@ -63,7 +63,7 @@ int MAP_WIDTH=-1;
|
||||
int MAP_HEIGHT=-1;
|
||||
Map*CURRENT_MAP=nullptr;
|
||||
std::map<MapName::Map,Map*> MAPS;
|
||||
int GAME_STATE=GameState::FILE_LOAD_SELECT;
|
||||
int GAME_STATE=GameState::TEST_BOX;
|
||||
vi2d SELECTED_TILE={0,0};
|
||||
vi2d HIGHLIGHTED_TILE={0,0};
|
||||
int EDITING_LAYER=layer::DYNAMIC;
|
||||
@ -2987,6 +2987,14 @@ void SeasonI::drawGame(){
|
||||
DrawBattleMoveList(OVERWORLD_POWER_SELECTION_MEMBER);
|
||||
}
|
||||
}break;
|
||||
case GameState::TEST_BOX:{
|
||||
Clear(Pixel(128,128,255));
|
||||
DrawRectDecal({1,0},{(float)ScreenWidth()-1,(float)ScreenHeight()-1},DARK_RED);
|
||||
DrawLineDecal({1,0},{(float)ScreenWidth(),(float)ScreenHeight()-1},DARK_RED);
|
||||
DrawLineDecal({1,(float)ScreenHeight()-1},{(float)ScreenWidth(),0},DARK_RED);
|
||||
DrawDecal({32,32},SPRITES["additionalFont.png"],{1,1},BLACK);
|
||||
DrawStringDecal({16,(float)ScreenHeight()-24},"Screen Pixel Size: ("+std::to_string(GetScreenPixelSize().x)+","+std::to_string(GetScreenPixelSize().y)+")",VERY_DARK_GREEN);
|
||||
}break;
|
||||
case GameState::SHOPKEEPER_MENU:{
|
||||
DrawGameWorld();
|
||||
SetDrawTarget(layer::INTERFACE);
|
||||
@ -5685,7 +5693,7 @@ void SeasonI::SetupGameDrawing(){
|
||||
int main()
|
||||
{
|
||||
SeasonI demo;
|
||||
if (demo.Construct(WIDTH, HEIGHT, 4, 4))
|
||||
if (demo.Construct(WIDTH, HEIGHT, 1, 1,false,false,true))
|
||||
demo.Start();
|
||||
|
||||
return 0;
|
||||
|
||||
@ -3348,8 +3348,19 @@ namespace olc
|
||||
|
||||
if (bPixelCohesion)
|
||||
{
|
||||
vScreenPixelSize = (vWindowSize / vScreenSize);
|
||||
vViewSize = (vWindowSize / vScreenSize) * vScreenSize;
|
||||
int32_t xmult = vWindowSize.x / vScreenSize.x;
|
||||
vViewSize.x = (vWindowSize.x / vScreenSize.x) * vScreenSize.x;
|
||||
vViewSize.y = vScreenSize.y*xmult;
|
||||
vScreenPixelSize.x = vWindowSize.x / vScreenSize.x;
|
||||
vScreenPixelSize.y = vScreenPixelSize.x;
|
||||
|
||||
if (vWindowSize.x / vScreenSize.x > vWindowSize.y / vScreenSize.y) {
|
||||
int32_t ymult = vWindowSize.y / vScreenSize.y;
|
||||
vViewSize.y = (vWindowSize.y / vScreenSize.y) * vScreenSize.y;
|
||||
vViewSize.x = vScreenSize.x*ymult;
|
||||
vScreenPixelSize.y = vWindowSize.y / vScreenSize.y;
|
||||
vScreenPixelSize.x = vScreenPixelSize.y;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user