Meteos/Meteos.h
sigonasr2 0a5ebfd622 Draw basic board and setup classes
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2022-11-18 01:28:08 -07:00

21 lines
471 B
C++

#ifndef METEOS_H
#define METEOS_H
#include "pixelGameEngine.h"
#include "Block.h"
#include "Board.h"
#include <random>
class Meteos : public olc::PixelGameEngine{
public:
Meteos(){
sAppName="Meteos";
}
std::vector<Block> blocks;
float lastBlockSpawn=0.0f;
std::uniform_int_distribution<> randBlockPos;
std::mt19937 gen;
Board gameBoard;
bool OnUserCreate()override;
bool OnUserUpdate(float fElapsedTime)override;
};
#endif