17 lines
755 B
Plaintext
17 lines
755 B
Plaintext
February 28th -> Begin Internal Game Playtesting
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March 6th -> Discord/Friend Playtesting
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March 30th -> Public Demo Release
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end of worldmap is visible. needs to be extended a little bit
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distance on 1_1 between first and second Enemy spawn feels to empty
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Materials for initial craft seems to be wrong? need to recheck
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do we need a minimap? (maybe with fog of war?) Maybe polling that once testing with more people.
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should gemstones dropp from boss stages aswell? (Maybe lower droprate?)
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Funny text colors with text color override on blacksmith menu
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Toggle for displaying error messages
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Fix size of icons in merchant menus.
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Sherman's consumable crafting menu needs enabling/disabling of +/- buttons
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Label doesn't constantly update in the merchant window. |