This website requires JavaScript.
Explore
Help
Sign In
AMay
/
AdventuresInLestoria
Watch
1
Star
1
Fork
0
You've already forked AdventuresInLestoria
Code
Issues
26
Pull Requests
Actions
Projects
1
Releases
Wiki
Activity
AdventuresInLestoria
/
Adventures in Lestoria
/
assets
/
bear_trap.png
sigonasr2
8025680617
Make player dot damage numbers fall instead of rise as well. Remove unused originalRiseSpd damage number member. Refactor buff repeat action system to instead use internal hard-coded restoration functions. Include the target of buffs inside the buff classes themselves so they know what to interact with. Updated Player and Monster AddBuff functions to represent new buff constructor requirements. Implemented Bear Trap ability. Refactored Monster Hit callback for bullets to send the amount of stacks a monster had before getting hit which is used as getting hurt removed a mark stack. Release Build 10300.
2024-07-23 04:07:43 -05:00
4.6 KiB
72x24px
Raw
History