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January 1st
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- Implement escape menu during gameplay.
- If you leave a stage, the stage complete window still shows up, showing only the loot you obtained that session.
- Clamp bosses in boss arenas.
- Track items used during a stage, on death, restore the loadout item quantities used.
- Toggle between Playstation / Xbox controller gamepad displays
- Rebind FACELEFT/FACERIGHT menu keys
Open window to the correct position/size at the beginning of the game if possible.
Input HElper disappearing? (Possibly on loads)
January 31st
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- Loading Screen
- Title Screen setpieces
- Add Death screen (Zoom in on fatal blow, slow time down... Display some game over text... Allow retry or return to world map.)
- Hide mouse cursor during controller play. Reveal it again during mouse play.
- Resource Packs
- Hold mouse down to increase quantity
- Icon displays / Proper key displays above skill keys
- Auto aim causes retreat-type moves to aim away from the auto target, and prefer the direction the player's moving in.
- Condense stage track (loading times)