Logo
Explore Help
Sign In
AMay/AdventuresInLestoria
1
1
Fork 0
You've already forked AdventuresInLestoria
Code Issues 26 Pull Requests Actions Projects 1 Releases Wiki Activity
AdventuresInLestoria/Adventures in Lestoria Tests
History
sigonasr2 540f0c39ae Added TriggerMark convenience function and appropriate unit test for it.
2024-07-22 08:23:13 -05:00
..
Adventures in Lestoria Tests.vcxproj
Added Item Tests file. Added a check to make sure item loadout slot is not blank when attempting to use the item loadout slot. 95/95 tests passing. Release Build 9944.
2024-07-08 17:12:00 -05:00
Adventures in Lestoria Tests.vcxproj.filters
Added Item Tests file. Added a check to make sure item loadout slot is not blank when attempting to use the item loadout slot. 95/95 tests passing. Release Build 9944.
2024-07-08 17:12:00 -05:00
GeometryTests.cpp
Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests.
2024-06-24 10:08:54 -05:00
ItemTests.cpp
Item Loadout Usage Tests added. 101/101 unit tests passing. Release Build 9947.
2024-07-09 10:49:12 -05:00
MonsterTests.cpp
Added TriggerMark convenience function and appropriate unit test for it.
2024-07-22 08:23:13 -05:00
PlayerTests.cpp
Add unit testing for DOT effects, true damage effects, and applying mark tests to both player tests and monster tests. Fixed bugs related to DOTs not triggering proper damage events and not resetting DOT damage number timers over time. 105/105 unit tests passing. Release Build 10254.
2024-07-22 00:01:20 -05:00
Powered by Gitea Version: 1.23.7 Page: 31ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API