15 lines
478 B
Plaintext

February 28th -> Begin Internal Game Playtesting
March 6th -> Discord/Friend Playtesting
March 30th -> Public Demo Release
- Hide mouse cursor during controller play. Reveal it again during mouse play.
- Auto aim causes retreat-type moves to aim away from the auto target, and prefer the direction the player's moving in.
- Condense stage track (loading times)
- Credits/Licensing
- Check Story 2 Bugs
- Check online username boxes (does not show the *?)\
- Show Game Saved