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AdventuresInLestoria
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AdventuresInLestoria
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x64
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sigonasr2
8025680617
Make player dot damage numbers fall instead of rise as well. Remove unused originalRiseSpd damage number member. Refactor buff repeat action system to instead use internal hard-coded restoration functions. Include the target of buffs inside the buff classes themselves so they know what to interact with. Updated Player and Monster AddBuff functions to represent new buff constructor requirements. Implemented Bear Trap ability. Refactored Monster Hit callback for bullets to send the amount of stacks a monster had before getting hit which is used as getting hurt removed a mark stack. Release Build 10300.
2024-07-23 04:07:43 -05:00
..
Adventures in Lestoria.exe
Make player dot damage numbers fall instead of rise as well. Remove unused originalRiseSpd damage number member. Refactor buff repeat action system to instead use internal hard-coded restoration functions. Include the target of buffs inside the buff classes themselves so they know what to interact with. Updated Player and Monster AddBuff functions to represent new buff constructor requirements. Implemented Bear Trap ability. Refactored Monster Hit callback for bullets to send the amount of stacks a monster had before getting hit which is used as getting hurt removed a mark stack. Release Build 10300.
2024-07-23 04:07:43 -05:00
discord_game_sdk.dll
Title Screen transitions and logo implemented. Added Save File Name label to save file window. Release build 5310.
2024-01-04 07:58:45 -06:00
freetype.dll
FreeType license (required for PGEX_TTF) included in all license notices. Setup project with freetype libraries and includes. Added gamepad PGEX for future gamepad support.
2023-11-29 00:50:00 -06:00
steam_api64.dll
Add steam API to build. Release Build 8219.
2024-03-22 00:31:11 -05:00