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f1aa872717
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Add player money functions. Implement Merchant transaction functions. Add Function Priming classes.
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2023-12-17 23:37:37 -06:00 |
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46926be340
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Fix scrollbar boundary not updating upon switching to new menus. Fix bug with positions from keyboard/button maps not using original positions in scrollable components.
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2023-12-16 22:49:46 -06:00 |
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3251053364
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Added row item display button components.
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2023-12-16 22:17:49 -06:00 |
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ac0f5c42aa
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Hover functionality moved out to MenuComponent so any component can utilize them.
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2023-12-16 21:28:41 -06:00 |
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025a89788e
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Fix border display drawing for menus. Fix scrollable window components that went outside to use proper scrolling offsets. Fix issue with same-frame clicking and releasing causing a different button to be selected.
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2023-12-15 23:57:09 -06:00 |
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38729877b8
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Fix up all menu components to integrate with new view port system.
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2023-12-14 05:53:46 -06:00 |
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7a46f79f2b
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Fix Perspective correction on ViewPort PGEX. Implement windowing system and remove sprite reliance from all menu components.
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2023-12-14 04:18:05 -06:00 |
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e744112206
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GUI template/macro usage refactor.
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2023-12-10 19:14:37 -06:00 |
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a1caeff702
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Compact / non compact versions of item description display strings. Move menu labels around and added equip-specific and item display-specific menu labels. Fix bug with DrawShadowString/DrawShadowStringProp rendering HTML codes.
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2023-12-09 06:08:13 -06:00 |
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4ac42fbd7e
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Implemented menucomponent depth property. Fixed equipment menu labels interacting with hover events.
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2023-12-09 01:58:46 -06:00 |
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13104bae66
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Back button in character stats window, moved elements slightly upwards for better positioning.
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2023-12-08 17:06:34 -06:00 |
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ae2d1719c8
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Add a BeforeUpdate event for components to handle mouse out events (specifically for equip item slots showing stat differences.) Corrects a bug with stat differences not refreshing on mouse out.
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2023-12-08 16:36:51 -06:00 |
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88a239cd91
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Equip Window is now functional.
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2023-12-06 22:47:09 -06:00 |
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54677e9263
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Incorporated stat differences to equip menu display.
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2023-12-06 20:52:48 -06:00 |
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5eec1a21c5
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Refactored stat system such that equip stats can be obtained easily, while base stats are hidden away to prevent accidental usage.
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2023-12-06 19:51:38 -06:00 |
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808cc32418
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Implemented color code text in PGE.
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2023-12-06 18:55:18 -06:00 |
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e615831ded
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Equipment window shows equip stat changes on mouseover.
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2023-12-05 23:07:49 -06:00 |
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30287c91d2
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Use structured bindings for map k,v pairs. Place counters for for range iterator loops locally inside their scopes.
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2023-12-05 22:12:43 -06:00 |
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2cf48c53f9
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Parse enhancement stats of equipment items.
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2023-12-04 17:51:18 -06:00 |
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694a82701e
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Create new equipment images, read/parse equipment config file
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2023-12-02 01:45:34 -06:00 |
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b51d6f571a
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Refactored window removing components for scrollable components.
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2023-12-02 00:40:07 -06:00 |
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a659bf7924
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Character Info Window layouts setup
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2023-12-01 22:55:33 -06:00 |
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b97c63f7b0
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Implement basic structures for Items, Item Sets, and Equipment.
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2023-11-30 22:01:04 -06:00 |
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4463fbbae5
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Update Stage Plates to include the level type. Created Overworld Menu, and Initialized Character Menu. Story and shops no longer have the change loadout buttons.
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2023-11-29 23:52:43 -06:00 |
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