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AMay/AdventuresInLestoria
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Code Issues 26 Pull Requests Actions Projects 1 Releases Wiki Activity
232 Commits 12 Branches 0 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
sigonasr2, Sig, Sigo
d916b03f9b Add in pathfinding abilities to monster movement strategies. 2023-07-10 18:40:51 +00:00
sigonasr2, Sig, Sigo
eb91cb1505 Pathfinding now returns the nodes to reach a destination in preparation for use w/AI pathfinding
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-10 14:38:31 +00:00
sigonasr2
28345ceddd Example prototype for monster spawning management added in 1-1. 2023-07-07 06:48:17 -05:00
sigonasr2
d89aa712c4 Bridge flags properly enabled and working. Fix image paths in maps. 2023-07-06 14:59:21 -05:00
sigonasr2
6b782fb7b9 Fix edge cases when we click too close to the character or too far, still allow max possible distance teleports even when clicked outside of range. 2023-07-06 03:31:47 -05:00
sigonasr2
388cf5bf02 Use pathfinding algorithm to determine teleport validity. 2023-07-06 03:22:05 -05:00
sigonasr2
a98391877c Fix collision tiles for secondary map sets with offset values based on other tilesets. 2023-07-06 02:38:43 -05:00
sigonasr2, Sig, Sigo
32857d793d Pathfinding algorithm start. Currently freezes in pathfinding loop
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-05 21:14:36 +00:00
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