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AMay/AdventuresInLestoria
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Code Issues 26 Pull Requests Actions Projects 1 Releases Wiki Activity
232 Commits 12 Branches 0 Tags
Commit Graph

10 Commits

Author SHA1 Message Date
sigonasr2
34f44f0f6f Player animations now load dynamically from configuration files. 2023-08-19 11:57:02 -05:00
sigonasr2
2fca13a6a2 Moved all enemy reading over to purely using config files. Removed all enemy enum dependencies. Removed bugs involving loading infinite maps by accident. 2023-08-13 02:12:19 -05:00
sigonasr2
1aaf6cbd9e Super big refactor of the animation storage and monster storage system using configuration files. 2023-08-06 19:00:09 -05:00
sigonasr2
62ed2dfda6 Add in Charged Shot ability and allow precasting without the targeting indicator. 2023-07-25 18:37:12 -05:00
sigonasr2
2a7c9582cd Implemented Ranger auto attack plus animations. 2023-07-23 08:13:40 -05:00
sigonasr2
fad343bde3 Refactor Animation loading to reduce repetition. 2023-07-23 06:12:19 -05:00
sigonasr2
2cf02aa19b Added lingering field effect. 2023-07-21 17:29:20 -05:00
sigonasr2, Sig, Sigo
32c1d9d30c Warrior refactor completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2023-07-13 20:24:47 +00:00
sigonasr2
c4b0f78881 Add in inherited class structure for effects, so effects can have customized behaviors. 2023-07-13 01:35:51 -05:00
sigonasr2
d66e780504 Added lightning bolt attack, added emitter system 2023-07-12 00:23:36 -05:00
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