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AMay/AdventuresInLestoria
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Code Issues 26 Pull Requests Actions Projects 1 Releases Wiki Activity
1,559 Commits 12 Branches 0 Tags
Commit Graph

5 Commits

Author SHA1 Message Date
sigonasr2
9f4c7c7b0f Added operator< for Pixel class to allow sets of pixels to be used. Add fragment item default description. Generate fragment images that randomly sample from the source ring's colors. Add base fragment item icon. Release Build 10443. 2024-07-30 17:46:51 -05:00
sigonasr2
64dc8bcf10 Enforce const-ness across tilesets to ensure copies and writes are explicitly allowed. Release Build 8990. 2024-04-19 02:45:43 -05:00
sigonasr2
305131d7db Redo rendering pipeline so all tile groups are now interweaved with game objects such that objects in front of foreground tiles are now properly displayed after stuff in the background. Release Build 7635. 2024-02-27 03:16:35 -06:00
Nic0Nic0Nii
8149db260b Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-30 14:48:49 +00:00
sigonasr2
296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 2024-01-04 05:21:56 -06:00
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