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88a239cd91
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Equip Window is now functional.
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2023-12-06 22:47:09 -06:00 |
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54677e9263
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Incorporated stat differences to equip menu display.
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2023-12-06 20:52:48 -06:00 |
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5eec1a21c5
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Refactored stat system such that equip stats can be obtained easily, while base stats are hidden away to prevent accidental usage.
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2023-12-06 19:51:38 -06:00 |
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808cc32418
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Implemented color code text in PGE.
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2023-12-06 18:55:18 -06:00 |
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e615831ded
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Equipment window shows equip stat changes on mouseover.
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2023-12-05 23:07:49 -06:00 |
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30287c91d2
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Use structured bindings for map k,v pairs. Place counters for for range iterator loops locally inside their scopes.
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2023-12-05 22:12:43 -06:00 |
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2cf48c53f9
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Parse enhancement stats of equipment items.
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2023-12-04 17:51:18 -06:00 |
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694a82701e
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Create new equipment images, read/parse equipment config file
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2023-12-02 01:45:34 -06:00 |
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b51d6f571a
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Refactored window removing components for scrollable components.
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2023-12-02 00:40:07 -06:00 |
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a659bf7924
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Character Info Window layouts setup
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2023-12-01 22:55:33 -06:00 |
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b97c63f7b0
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Implement basic structures for Items, Item Sets, and Equipment.
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2023-11-30 22:01:04 -06:00 |
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4463fbbae5
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Update Stage Plates to include the level type. Created Overworld Menu, and Initialized Character Menu. Story and shops no longer have the change loadout buttons.
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2023-11-29 23:52:43 -06:00 |
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